Blog
Sci-fi Girl character
Here same preview of sci-fi girl character that I did for a project some years ago … The characters was modeled and rigged using Autodesk Maya , Mudbox and rendered with Vray. Hope that you like it! đ The Rig have also custom controls to manage hair simulation, IK-FK switch and Read more…
Blog
Book Rig updated
Hi there, I want to share some update about that book rigged for Maya , now include animated file and Arnold render configuration for Maya 2017. here the rig overview and animation sample:
Blog
LumberJack Rig – a game rig using Maya’s HumanIk system
As 3d Artist mainly focused on animation processes , when I start to work with Unity 3d and realtime engine , the first thing that I ask my self was : how I can import my 3d animated assets and rigs?!
First of all we must to analize a generic games animation workflow.