Blog
Magazine (book) Rig for Maya
New version of the Magazine Rig (for Maya) released ! Finally you can add pages to the rig with a simple tool included in the rig. take a look : available on CGtrader
Blog
AS lowRez series – a 3d printable collection
AS LowRez Series Want to share this new creation adopting different techniques to generate a readable volumes with a voxel’s algorithm create by me. This sculptures are an original way to show organic volumes using a “pixelate effects” , is a piece of collection “LowRez” that will be available soon, with Read more…
Blog
Making of DNA strand with Maya and Mudbox
Hi there, today I want to share some of the steps to do a CGI dna strand .
First of all searching for references is the first step to start with any 3d model creation , much more references you found and much clear you know what to do .
Blog
AL AREDH PALACE – Previz Architectural video
Video commissioned by Studio Schiattarella and developed at Foolfeel Studio (Rome) . I’m working on this project as 3d Technical Director and Animation project manager. video credits: Architect supervisor – Giacomo Sanna Video Editor – Maurizio Vella 3d Artists – Gianmarco Mattei // Francesco Criscenti 3d Character Animation – Adriano Read more…
Blog
Palazzo della Civiltà Italiana – Colosseo Quadrato 3d model
low-mid poly 3d model that I realized for Celda srl. Palazzo della Civiltà Italiana is an icon of Fascist architecture. Decidedly inspired by the 2000 year old elliptical amphitheatre, the Colosseum, Palazzo della Civiltà Italiana was intended by Benito Mussolini as a celebration of the older Roman landmark. The Esposizione Read more…
Blog
AS Clean materials – FREE maxscript
Simple script that reset all the object’s material to Standard material and reset also the Materials Editor window. USAGE: just drag the .ms script to the 3dsmax view. If you have suggestions or feautures to add don’t esitate to contact me! Enjoy http://www.creativecrash.com/3dsmax/script/as-clean-materials
Blog
Monopoli’s pawns – render test
2K Render test using Vray and Maya . Mainly I focused my attention to the camera DOF and texturing. All the pawns are textured with diffuse, reflection and bump map to add this kind of used “mood”. I did all the processes with Maya.
Blog
Clipperville – Clipper contest @ cortoons festival (2012)
I did this video in really fast & tough deadline , it required one week of hard working for showing at the Clipper Contest – Cortoons Festival 2012 , the video took the second place at the contest. I made all in Maya (modeling, rigging, shading and animations) using toon shader and Mentalray. Animator Read more…