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Sometimes manage materials with Blender, especially with complex scenes can be tricky if you need to changes materials likes the lookdev phase.
This is why I wanted to share my experience and above all the solution to this problem.
Since the Blender interface does not allow you to reset all Slots Materials, I created a Python script that does exactly this.
Mainly the script acts only on the current selection resetting all the Slots Materials by running the execute command.
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Below you will find the script with the appropriate comments.
import bpy
#CLEAN UP SLOT MATERIAL FOR SELECTED OBJECT --------
selection_names = bpy.context.selected_objects
print (selection_names)
listOfObj=[]
for obj in selection_names:
listOfObj.append(obj)
bpy.context.view_layer.objects.active = obj
for x in obj.material_slots: #For all of the materials in the selected object:
obj.active_material_index = 0 #select the top material
bpy.ops.object.material_slot_remove() #delete it
I hope it will come in handy!
Cheers!
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