Portfolio reel and my last works about 3d assets creation for TV / Film and Gaming

Adriano Sanna

From 2010 I’m focused on 3D animations and all related workflow from rigging to character animation with attention to new technology .
My goal is to join a team of professional and working on cool projects 🙂
(feature animation/live Action)

in parallel since 2014 I began to have an interest in education and in disseminating techniques and technologies related to computer graphics, starting to teach Digital Animation and Computer Graphics Techniques at the Academy of Fine Arts in Rome where I taught until 2021, after which I was assigned the chair at the Academy of Fine Arts in L’Aquila where I still teach Computer Graphics, Digital Image Processing, Computer Art.

Actually I’m still teaching and working as CG Technical Director consultant .

I’ve been working on shows such as:
Luck, Spellbound, The Flash, Three body problems, Shadow & Bone (s2), Swagger (s2), Avatar: the last air bender, Senna (Netflix miniseries), Joker – Folie Ă  deux.

Main Skills:

  • Golaem crowd (Maya/Unreal)
  • Houdini Crowds
  • Character TD / Rigging (Maya)
  • Motion retarget (Motion Builder/ Maya/Houdini)
  • Scripting (Mel, Python, Vex)
  • Character Animation
  • LookDev / Surfacing
crowds (Golaem / Maya)
100%
crowds (Houdini)
80%
Character TD
75%
Animation retargeting
85%
Unreal
78%
Python/Mel
85%
VEX
75%
Character Animation
70%
Crowd reel (2021) – this is the result using Golaem for a month, after successfully completing the Golaem Academy .

Sorry if this reel is not updated but due copyright restrictions I can’t add my latest works. If you want to see my latest private video please contact me though the following link Contact.

Here my imdb page.

In the following you could found my old 3d artworks for personal study or personal projects.

Adriano Sanna - 2023 All rights reserved.